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Writing Project: Shadow is the personal podcast of Speculative Fiction Writer C. E. Dorsett. On the show, he discusses his work, the process of writing, and the industry.
Diane Duane wrote an interesting post responding to a shocking post from Teleread. They are both facinating reads about the travails of the eBook market, and the odd problems publishers are having moving their content over, including these new editions are adding horrid typos to the text such as:
“The reader is invited to examine the next Jew chapters…” (Teleread)
Ack, how could a publisher miss that?
Publishing is in crisis. I don't think there are any readers or writers out there that are unaware of the problems the industry is having. The eBook market, like the audiobook market, was seen as a small niche market by the publishers, so they didn't pay much attention to the quality of either.
Now that both are taking off as preferred methods for reading their lack of attention is biting them in the butt.
Compounding issues is that as these formats are taking off, more authors are checking out of the old school publishers and moving to publish their own books. This gives rise to new issues.
Small press and self-publishers often don't have the money or the prestige to attract editors, and the work suffers.
I have had this issue. I enjoy working with editors, and feel like it makes my work better, but as a self-publisher, the cost of an editor is a problem. Most services are just for copy editors, and that is important, but I am more interested in having a content editor I can develop a relationship with.
There are not many options for folks like me. We are desperately in need of a new model.
I have thought about setting up a beta reader site to control who has access to it so I can gather a group of trusted readers together to comment on my fiction while I am working on it. My biggest problem with that is that I would probably have to consult a lawyer to make sure that everything works smoothly, and to help me write a license explaining in legalese what the relationship between me and the beta readers would be.
Wow, that is starting so sound complicated. I am not sure if I want to get involved with all these issues. Complexity stifles innovation.
I am not sure what the solution to this would be. Maybe there should be a beta reader license foundation like the Creative Commons Foundation to maintain such a license, but that seems like a dream at this point, but it is something to look at.
What solutions do you have? How can we make eBooks better?
beta reader,
creative commons,
ebooks in
Books,
Writing We love our music, stories, characters, and settings.
We know about what we love.
We participate in what we love.
We support what we love.
What we love supports us.
At heart, a fan is not someone who enjoys a movie, a song, a band, a book, or a show. A fan feels an intense connection with the object of their love. Fans decorate their homes, offices, and desktops with items that announce their allegiance with their favorite bands, movies, shows, and books.
The problem with our popular culture is that it doesn’t blink at a sports fan wearing a t-shirt emblazoned with their favorite team, or even a replica jersey, but wear a Star Wars shirt or dress like a goth and they think they have the right to mock you.
What is the difference between a fan wearing a jersey to a game or fan bringing a light saber to a movie? Or for that matter, what is the difference between a sports fan painting themselves up to go tailgating or a fan dressing as their favorite character at a convention?
Perception. Pop Culture has classified sports fans as acceptable and speculative fiction fans as geeky. I have to say, it is just as geeky to now all of the stats for everyone who has ever played for a particular sports franchise as it is to know the stats for every creature in the Monster Manual. The only real difference is one fan accepts they are a geek, and the other pretends their geekiness is proof they are a jock.
The disapproval is the least of the problems facing today’s fan.
Before the era of Copyright, stories, heroes, melodies, and lyrics belonged to the people. Stories were told, and retold. Numerous visions of each story competed against each other. The best were remembered, collected, retold, embellished, and built upon. The rest were forgotten.
Problem: Publishers and producers focus more on the commercial and popular value of a work, and the creative energy of the work suffers. Readers/viewers will not become fans, and fans will not continue to accept passionless works of Speculative Fiction.Some of the rights holders I have talked to are reluctant to use the CC because they are concerned they are giving up too many rights to their works. A Fan Works License would allow rights holders to clearly state what they will allow others to do with their characters, content, and settings.
It would be a bit more complicated than a standard CC, stating whether others may make original text, video, music, or art projects based on their works. It would also allow them to set the content rating they would allow fan works to have. This could be aligned with the MPAA ratings or the ESRB ratings system or an original system. The reason for this is so a young adult novelist could set a max rating of PG-13, allowing others to know what standards they would apply to determine whether a fan work is legitimate or not.
The other terms would be the same as in the standard CC.
You may not think something like this is necessary, but the current state of fan works is hazy. While few have been sued in the last couple years, at any time, rights holders could decide to start suing again. By creating a license that covers works with the same characters and settings rather than a particular book or movie, I believe we could get more rights holders to use the license to allow for the creation of fan works, which is a step on the road to open up works to the commons.
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Project: Shadow Manifesto by Project: Shadow is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.
Based on a work at dashpunk.com.
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